Frame Rework Coming Soon and General Updates


     Frames and their associated rules have been the section of the corebook to have the least testing so far. This largely has to do with not every campaign reaching a point where they were an appropriate power level or other thematic plot reasons. If you've run a campaign with frames you may have noticed their rules were a little clunky, both how they were written and in practice. I think I've identified a far better way to handle frames. Thematically and power wise, they should remain largely the same only be easier to equip and manage, especially for a GM who may have to run more than one as hostiles.

     The corebook is also getting a general layout update to improve visual interest and look more professional. Ground War and Fleet Action are still being worked on though testing has been slowed thanks to the age old problem every TTRPG faces: scheduling. That's all for now.

Files

Vertigo 0.2.1.pdf 14 MB
Apr 26, 2022

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